Explorer’s Scope: Gleanings of the Eldrazi

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  1. I am a sucker for spoilers, too. Sometimes I wish I could keep my eyes shut for the whole spoiler season only to see all new cards at once…never works of course.
    The new level up mechanic seems a logical step forward taking into account how popular “Figure of Destiny” was.
    It is very nice to have a card that rocks early or late game and some of those new creatures will rule at least the limited environment. I mean Guul Draz Assassin…wow.

  2. I see the assassin eating disfigures in response to the leveling to 4′s trigger…

  3. I think we have to look at Level Ups they way we look at planeswalkers. Their “final level” will probably rarely be reached so we should concentrate on their initial stats and intermediate levels. For example, the assassin needs to be dealt with when it hits level 2 or the disfigures that *it* dishes out will dominate a board.

  4. Based on spoiler so far the assassin is probably good in block, not great in 3xRoE limted (too make large cratures), and unknown in std, since RoE will either have a large impact on std, or a small one (again based on the spoilers so far)

  5. Keep in mind that an active assassin at least keeps opposing Level Ups off the board (at least in limited). It is actually not one of my favorite Level Ups debuted so far, but is probably still and easy first pick in draft. Even if it is not outright killing creatures its utility as “negative pump” lets it make combat a nightmare for your opponent. Pass it at your own peril – no matter how playable the Eldrazi turn out to be in limited.