Innistrad Sneak Peek (with Spoilers!)

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  1. Enemy colored m10 lands is a beautiful beautiful thing!

    Here’s to hopin we get a set of 10 in m13!!!

    -orvn

  2. Flip mechanic is going to be a bit weird for drafting, the rules changes they made for them are also a bit strange but I guess we’ll see how it plays out.

  3. Wow, the double-sided cards are really surprising to me. Despite draft weirdness, I’m very excited for them.

  4. It’ll be interesting to see how drafting will work on MTGO. Is there a way to see the flip side of card when drafting? I guess same goes for when they are on the battlefield. I suppose, you can hover over the card and read the text pop-up box, but there has to be a more elegant way, right?

  5. Haven’t decided if I like this set yet. While the transformation cards seem neat, I’m wondering if they missed the mark on horror. Horror just doesn’t equal a creature that has a creature type vampire. It’s grotesque or makes one feel eerie. I’m thinking of cards like “Disembowel” where the name and picture is disturbing and retains a visceral sense of what the card does. There’s nothing tragic here that depicts a horror story element— sadly it’s almost like as if someone randomly made a fictitious set.

    Another thing I feel that’s missing is that architecture is a big part of classic horror stories… the dark brooding castle, etc. I’m sure they could have found a way to make a game mechanic that dealt with Magic: The Gathering playing differently in Innistrad. Not unlike planechase, but with a more permanent feature of the landscape. Just look at the wiki page on horror fiction and you’re likely to find other creative applications to Magic–http://en.wikipedia.org/wiki/Gothic_horror.

    Also, aside from the werewolf mechanics, I’m not seeing anything that really adds to game mechanics without being clunky. Olivia is a neat idea for a legendary vampire, but she’s not constructed playable. I know it’s only 20% of the set spoiled so far, but here’s hoping to more inspired design.

  6. @MOBZ: That’s what I heard, too. Fortunately I know what he actually said, or I would have been very confused :D

    @Academy/Plejades: Did you get a spoiler this time, or were you skipped over again?

  7. @Deathcloud9: They’re probably reprinting Gargoyle Castle, but I’m afraid that’s as much as you’re getting :p
    Magic still has to be Magic, they can’t make it a whole different game just because this theme is pretty awesome. All they have to play with are the mechanics, and I think they did pretty well making those fit what designs of a horror theme set require.

    Anyway I look forward to the set a great deal, and think they have some very flavorful designs. Wooden stake killing Vampires, that legend taking over vampires after biting them, Werewolves, the ‘test subject’ turning into a monster, I like a lot about it.