Draft and Deckbuilding
DII Draft, Round 1
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R3G1 why not just attack with both creatures when he casts Evil Twin?
M1G2 did you ever consider killing the Unruly Mob with Brimstone Volley and then taking out his Dryad with Harvest Pyre? Leaves him with 2 1/1s and you have another Harvest Pyre in hand.
Another comment: M1G3 you should have killed his Unruly Mob with Harvest Pyre after it blocked your Juggy. It didnt end up mattering, but had he top decked Feed the Pack the next turn you would have been facing down 7 2/2s.
Lingering souls 3rd is absolutely late.
congratulations on commentating the pro tour you have a good voice for it
How do you get those funky lands in all your drafts?
awful play.
m1g3 you have to harvest pyre his 7/7 after juggernaut – you derp out.
m2g1 you think forever where to put the bear counters when he has active torch and you have only 1 good target the 2/3 and you still punt.
i stopped watching, too painful.
I think U/R was the deck to be in this draft. You basically forced green despite just having some very mediocre cards.
How much do you want to bet that durdleburdle is just derp?
Draft was an example of the Magic gods screwing with you colour wise all the way through but managing to take the best cards while still keeping a good deck
Grats on the win hear and you already know about your loose play. And super big grats on the gig on the PT!! That’s fantastic man, super happy for you. I checked you and BDM out a bit a couple weeks ago and I thought you sounded great. Looking forward to watching.
R1G1 on the turn you got Fling back I can’t see why you wouldn’t Travel Prep. You would get it back the next turn and be able to just chain it over and over to build up to that dumb Fling you mention.
First of all, props for all your good work (here, on LR cast, and with WotC).
One thing that I would like to mention is your seeming lack of respect for the good sideboard cards:
You had the opportunity to pick up both Ray of Revelation and Ancient Grudge second to last, over basically nothing, knowing that you were probably playing all these colors…
Keep up the amazing work!
what elliot said
MAJOR MISPLAY Video 2 14:06 – “he’s using up his valuable resources here to prevent that.” Shouldn’t that read “he’s using up his LIMITED resources?”
I had to stop watching after that. Too painful.
Sooo many punts.
I saw a cool play R1G2 that probably would have won you the game, and I saw it because it was similar to something you mentioned on the latest podcast, when you were talking about non-intuitive plays and chaining spells..
There was a moment, when you had the option to Harvest Pyre his 1/1 Unruly Mob with a +1/+1 trigger on the stack, and you chose to play the Uvenwald Bears instead. The play I was thinking of was to Harvest Pyre the Mob, removing the werewolf, then Harvest Pyre his Cathar, removing the first Harvest Pyre. Harvest Pyre Pyre.
You still would have the spirits and the dryad to worry about, so maybe the Bears are a better play.
Nice, Zach.
Do the blue Zombies trigger the flayer? Surely makes them more valuable?
@tov – I looked back, and it was just because he got to kill my best guy and then copy whatever he wanted after blocking while killing whatever I had left.
@Elliott – I’m not sure if I considered that or not, I’ll have to look. I probably didn’t though. I’ll look at the other spot you mentioned as well. Thanks!
@Will – Ya it seems silly to say, but it’s somehow true. Man that card is good.
@Daniel – Thank you sir, appreciate it! Should be interesting to say the least
@dseo – It’s not too difficult: First you build your deck, then you save it as a deck (click Save As at the top). Name it whatever you want. Then go into the deck editor, and load that deck. Swap out the lands for whatever you want, then save it. Go back into the draft deck builder, click Load and load the deck you saved. The lands will be there (These are the lands I use in real life drafts as well, so it’s kind of cool to be able to make it consistent on MTGO as well)
@Steve – I like being in UR but felt that my picks were pretty justifiable in the moment I saw them.
@oray – Probably so.
@Ged – Ya I found the draft portion on this one very fascinating. Did you guys? I mean there were all types of things going on in this draft, it was not an easy one to navigate imo.
@oma – Thanks man. Yes I made some pretty loose plays this draft, I can’t hide that. (I also made some pretty sweet ones). Thanks re: the PT coverage thing too! I’m excited for sure, it’s all come on a bit fast but I’ll adapt. Barcelona should be good fun.
@Asmodan – I’ll look. Sounds correct though.
@Alex – I don’t have disrespect for sideboard cards but I don’t value them super highly either. It takes a lot to get me to board into narrow SB cards anyway, so I often don’t value them that highly in the draft portion. I’ll consider it next time.
@Zach – LOL nice. Thanks for pointing out this MAJOR MISPLAY and how I punted so horribly! Won’t let it happen again, I promise!
@punt – The authority has spoken.
@Roman – Interesting. I think the Bear may have been the better play, but I confess I didn’t see the Harvest Pyre Pyre play at the time. Nice catch!
@Chris – The ones with Undying do. It does bump their value a little, but really not that much. The main reason being that you need the flayer on the board in order to get that value. I don’t want to skew my draft for a card that I can splash for fine value usually. I don’t like building around one card in draft as much as many others do, but I will use it as a tiebreaker.
They hired Ryan Spain, and now Marshall disappears into the buisness.
Been said before, but again: Grats to you both !
And grats to WotC who manages to hire good people !
A big chunk of awesomeness disappeared from LR with Ryan Spains disappearance, (thoug Louks is good as well, but not that good =)).. And draft-vids have sunk from super-good under Ryan Spain to mediocreness last months. Im just sayin =)
Was gonna go somewhere abit negative with this post, but nah… =)=)=).
Spain at the keyboards and Marshall at the mike and tournament scene – might be very good, time will tell.
Contrary to the write up of this article, Flayer isn’t a splash-able creature, imo. He is the lord of an archetype. You passed on all of the cards that go in the archetype for less then mediocre cards. Then you mention how you didn’t get anything for him in Pack 2. A Nearheath stalker is a bomb with Flayer on the board. The young wolf becomes a better card when it has late game value with flayer.
On top of that you go red rare, green man producer… lingering souls? If you would have just went red/green drafting the deck you should have, splashing white the deck feels a lot tighter and your creature quality is a good bit better.
Besides all the s*** your hearing from everybody, I thoroughly enjoyed your videos as always. The way you voice your thinking is great, as opposed to other people that video their drafts. You had some loose play but overall you did great. Till next time