Testing: One, Two, Three

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  1. Very nice article Mr. Cool. I like the thorough analysis of the sideboard options and the strength and weaknesses of each deck. Will make sure to download them and maybe try my luck in a PE; eventually with additional Worldwake power! :-)
    Now that Worldwake spoilers are completed, which cards are you most eager to try in your Green-White token deck?

  2. Okay, my initial thoughts are:

    -Elite Vanguard, +Loam Lion; The Loam Lion is just more powerful.

    -Wild Nacatl, +Arbor Elf; I like to ramp my mana. I will tweak the mana base to reflect the increased Forest requirement.

    -Kor Skyfisher, +Stoneforge Mystic; Flying is wonderful, but Skyfisher is a bad drop on Turn 2. I don’t think that this guy warrants inclusion of equipment beyond Behemoth Sledge- the sledge’s power level is far beyond all other Std equipment cards. I really like this guy for the subtle card advantage.

    -World Queller, +Wolfbriar Elemental; The Elemental fits the theme of the deck AND increases in power level over time. He can even be a 4/4 chump for 4 mana if needed. Love the flexibility!

    The mana base gains Stirring Wildwood and Tectonic Edge. I think the correct course of action is to remove 2 Plains for the previously mentioned lands. I would like to play one of the new enters tapped common lands, but I don’t think it’s worth slowing down the deck even more. I have also considered dropping Jungle Shrine and/or Seaside Citadel for Panoramas.

    For the sideboard, I’m adding Kor Firewalker against Jund, RDW and any other deck sporting Mountains en masse (possibly even Grixis). I am also going to sideboard Marshals Anthem to test it in place of Overrun versus Control. Right now, I am planning on taking out White Knight and Day of Judgment… but this will probably change as I get a better idea on what I should add agains the different popular matchups.