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This is a really nice meta round-up and I like how clear it is to see the shifting meta. You’d think that formats like Classic would be stagnant, but they do have their struggles for staying ahead of the others. It is clear, though, that the cycle is continuing. We have had Shops dominating a lot in the early fourth quarter with a lot of Classic DE money finishes (12 in October) and the finals of the Steel Cage were Shops vs Welder Shops. o.O I don’t know how it will shape up in the long term, but certainly Snapcaster is arriving at a time when people need to start packing more artifact hate.
In Classic League Season 3, which just started, I believe there are about 30 copies of Snapcaster. I guess we will see how he pans out.
A long time ago Blue was ment to be the color with “bad” creatures. Now you have amazing utility, super aggressive one drops and basically everything you would wish for creature wise in this color.
One card that I see that can be excellent with Snapcaster Mage at hating out artifacts is Shattering Spree. Since Ancient Grudge already has flashback built in, Shattering Spree can provide better value with Snapcaster. Sorcery speed does hurt it, but I can’t think of any other artifact hate that gets better with Snapcaster.
natures claim gets a lot better with snapcaster. heres the problem with shattering spree, and why i dont like it. it costs 1r and r to replicate right? were up against a shop deck here, and they either have spheres, or you only have 1 red mana available. Claim only needs 1 green to replay. I would think rack and ruin was a much better card then shattering spree. 2 targets the first time. 2 targets if you snap it. and you only need 1 colored source of mana. Plus the snapcaster decks are running 3-4 mana drain to help pay for R and R.
I’ve been playing with City of Brass in my 4-color builds, so double red isn’t too bad. But that’s just me… Rack and Ruin is another good option.